Last year was really quite amazing for games, and while I have neither the cash nor the time to play them all (for that you’d probably need a good job and Bernard’s watch), I played my fair share of killer titles. Most of the cool kids do a top ten or a top five, but I’ve decided to spend some quality time here with my top three, as well as mentioning a few runners-up. See? I’m cool in my own way.
RUNNERS UP
// Dark Souls III: It’s my least favourite of all the Souls entries, but its bosses, level design and sense of progression once again put other games to shame. Read a little thing I wrote about it here. // Inside: the developers of the celebrated 2010 platformer Limbo return with something every bit as twisted. Many have debated its themes of mind control and manipulation, but it’s the gameplay that truly shines. In spending six years working on an experience that lasts three hours, Playdead created a nigh perfect video game with innovative mechanics that are a pleasure to control. It’s deliciously, darkly atmospheric, and the finale is magnificent. // The Last Guardian: This puzzle-adventure followup to the 2005 masterpiece Shadow of the Colossus was certainly worth the wait. Though bogged down by an unwieldy camera, the relationship between the young protagonist and huge bird-dog-cat-thing Trico is beautiful and believable. It’s quite possibly the best use of an AI companion in games. // Uncharted 4: A Thief’s End: Nathan Drake’s concluding adventure is big-budget cinematic gaming at its absolute finest. The story and voice acting are spectacular, it looks phenomenal, and its set pieces are so jaw-dropping I almost couldn’t believe I was playing them. The series’ previous forays into the supernatural are abandoned in favour of a compelling historical mystery surrounding the Caribbean pirates, and it’s all the better for it. Did I mention it’s about pirates? //
And now, on with the show… (more…)